# 群星参数 《群星》游戏里玩家们可以通过修改数据,使得游戏变得更加的简单,通关就会更容易了。今天小编带来了《群星》实用变量数据修改介绍,感兴趣的赶紧来看吧。    country\_sector\_cap\_add=20#分封星区上限+20   country\_core\_sector\_planet\_cap = 20 #直辖领上限+20   country\_leader\_cap = 20 #领袖上限+20   influence\_gain\_add = 20 #每月影响力+20   tile\_resource\_food\_mult = 0.25 #行星方格食物产出+25%   tile\_resource\_minerals\_mult = 0.25 #行星方格矿物产出+25%   tile\_resource\_energy\_mult = 0.25 #行星方格能源产出+25%   tile\_resource\_physics\_research\_mult = 0.25 #行星方格物理学产出+25%   tile\_resource\_society\_research\_mult = 0.25 #行星方格社会学产出+25%   tile\_resource\_engineering\_research\_mult = 0.25 #行星方格工程学产出+25%   navy\_size\_mult = 0.25 #舰队上限+25%   ship\_upkeep\_mult = -0.25 #舰队维护费-25%   ship\_fire\_rate\_mult = 0.25 #舰队开火速率+25%   army\_upkeep\_mult = -0.25 #陆军维护费-25%   army\_damage\_mult = 0.25 #陆军伤害+25%   army\_health = 0.25 #陆军健康度+25%   garrison\_health = 0.25 #行星守备队健康度+25%   pop\_happiness = 1.0 #人口满意度+100%   pop\_ethic\_shift = -0.25 #人口变异-25%   leader\_age = 100 #领袖生存年限+100年   pop\_environment\_tolerance = 0.25 #人口环境适应度+25%   pop\_migration\_time = -0.25 #人口移民时间-25%   pop\_resettlement\_cost\_mult = -0.25 #人口重定居花费-25%   pop\_growth\_req\_mult = -0.25 #人口增长需求-25%   species\_leader\_exp\_gain = 0.25 #领袖经验获取速度+25%   leader\_skill\_levels = 2 #领袖能力+2   max\_embassies = 3 #最大使领馆数量+3   science\_ship\_survey\_speed = 0.25 #星球探查速度+25%   country\_ship\_upgrade\_cost\_mult = -0.25 #舰船升级花费-25%   shiPSize\_colonizer\_build\_cost\_mult = -0.25 #殖民船建造成本-25%   pop\_other\_species\_happiness = 0.05 #其他外星种族快乐度+5%,同时提供外交关系加成!