# S-28 Slide Brief V2 ## Status - Status: ready for one-shot slide agent. - Line: production-light. - Running mode: prompt and generate. - Review mode: none. - Overwrite allowed: no. ## Source Basis - `slides/slides.md`: Bridge/round structure shadow suggests gear-like night. - `style-prompt-master.md`: Module B, high-angle city-edge pressure. - Existing broad-run `s28-v1-image.png` is historical evidence only. ## Slide Function Show system pressure through a bridge or round structural shadow at night. The structure should suggest gear-like force without becoming sci-fi or literal machinery. ## First Read Massive bridge/round structure shadow and wet city-edge ground before the traveler. ## Risk Class distant human; city-pressure environment. ## Reference Plan - Style module: B high-angle city edge. - Image 1: `projects/2026-06-23-在路上/visual-system/style/style-anchor-board-v1.png`; role: overall documentary road-film calibration. - Image 2: `projects/2026-06-23-在路上/intake/imgs/B.高位观察型蓝图.png`; role: city-edge / concrete / high-observation pressure reference. - Image 3: `projects/2026-06-23-在路上/visual-system/characters/character-slice-walk-side-v2-from-anchor.png`; role: walking side silhouette, coat, backpack, stride continuity. - Image 4: `projects/2026-06-23-在路上/visual-system/characters/character-slice-walk-back-v2-from-anchor.png`; role: walking-away silhouette and backpack/coat continuity. ## Visual Requirements - 16:9 horizontal photorealistic cinematic documentary still. - Massive concrete/steel bridge, circular ramp, underpass curve, or round structural shadow. - Gear-like feeling should come from shadow geometry and urban pressure, not from literal gears, UI, code, or sci-fi design. - Wet ground, puddles, stains, rust traces, drain lines, hard city-edge texture. ## Character Handling Use Images 3-4 as visible silhouette references. Keep the traveler small, about 1/12 to 1/8 of the frame, secondary to the built structure. No face detail. ## Composition / Scale High-angle or distant observational frame. Structure and shadow dominate; traveler appears at lower side or edge as a moving coordinate. ## Light / Color / Texture Cold gray concrete, wet blue-gray ground, coal black shadows, dark khaki clothing, low saturation. Night or deep pre-dawn city edge. ## Forbidden Drift No cyberpunk, neon, sci-fi UI, literal machine gears, code, clean CBD promotion, glass-tower ad, fashion portrait, hero stance, readable text, logos, UI, watermark. ## Acceptance Checklist - Built structure is larger than person. - Gear-like pressure is implied through shadow/geometry only. - Traveler remains road-worn and secondary. - Review file remains absent. ## Prompt Handoff Carry Images 1-4 as visible-context references when possible. The final prompt must record `gpt-image-2` Advisor / host-native mode, exact source files read, and target `s28-v2-image.png`.