# Style Anchor Brief V1 ## Status - Document status: user approved; C repair candidate accepted. - Execution status: brief used as source for C repair prompt/spec and accepted C sample. - Project: `在路上`. - Source basis: accepted visual system, style anchor trial plan, and A/B/C/D blueprint images. - Next gated action: review `style-anchor-board-spec-v1.md` before rendering the common style anchor board. ## Purpose This brief defines the project-specific common style anchor requirements for `在路上`. It is not a final image prompt. It should answer: > What kind of image belongs to this MV, and what kind of image is good-looking but wrong for this MV? The style anchor must keep later wilderness, city-edge, muddy-puddle, night-road, and firelight shots inside one coherent visual world. ## Source Files Actually Used Primary style sources: - `visual-system/style/style-anchor-trial-plan.md` - `visual-system/visual-system.md` - `intake/阶段四-通用表达与视觉系统设计.md` - `intake/阶段四-风格锚点板页面结构建议稿.md` Execution control: - `project.md` - `execution-plan.md` Source images: - `intake/imgs/A.风景主导型蓝图.png` - `intake/imgs/B.高位观察型蓝图.png` - `intake/imgs/C.泥泞里的星空蓝图.png` - `intake/imgs/D.夜路篝火型蓝图.png` Local inspection aid: - `visual-system/style/style-blueprints-contactsheet.png` ## Current Source Image Roles | Anchor | Source image | Status | Use | | --- | --- | --- | --- | | A | `intake/imgs/A.风景主导型蓝图.png` | usable base | Main landscape-led road composition. | | B | `intake/imgs/B.高位观察型蓝图.png` | usable base | High-angle city-edge observation. | | C | `visual-system/style/style-anchor-c-repair-v1.png` | accepted repair sample | Final C visual sample for the common style anchor board. | | C original | `intake/imgs/C.泥泞里的星空蓝图.png` | problem reference | Retain only as earlier composition/problem reference. | | D | `intake/imgs/D.夜路篝火型蓝图.png` | usable base | Restrained night-road fire warmth. | Important distinction: - A/B/D can be used as style samples in the eventual board. - C has been rebuilt and accepted as `visual-system/style/style-anchor-c-repair-v1.png`. ## Core Style Definition The MV visual style is: > Real documentary texture + restrained poetic surrealism + landscape-led road-film composition. Chinese working definition: > 现实纪实质感 + 克制的诗性超现实 + 公路纪录片式风景叙事。 Core composition rule: > The world is larger than the person, the road is longer than the person, and the traveler is only the coordinate that keeps moving. Chinese working rule: > 世界比人更大,路比人更长,人只是持续前行的坐标。 The emotional center is not victory. It is continuation. ## Style Anchor A: Landscape-Led Road Working title: > A|清晨泥泞旷野:世界先于人出现 Function: - main composition standard; - proves world-before-person; - establishes the road-film grammar for the whole MV. Current source: ```text intake/imgs/A.风景主导型蓝图.png ``` Preserve: - long road; - large world; - small person; - mud / frost / rough terrain; - cold morning or pre-dawn feeling; - low saturation; - loneliness without collapse. Avoid: - travel advertisement; - scenic tourism image; - hero backshot; - large portrait subject; - polished inspirational poster. Use in later tests: - `S-01` opening landscape; - any shot where the first impression must be road / world / continuation. ## Style Anchor B: High-Angle City Edge Working title: > B|高位观察:系统边缘里的小人物 Function: - city-edge and system-pressure style; - observation rather than portrait; - proves that urban shots still belong to the same road-film world. Current source: ```text intake/imgs/B.高位观察型蓝图.png ``` Preserve: - high-angle observation; - city edge, not city center; - wet ground; - rough terrain; - steel / concrete / distant skyline pressure; - small traveler; - documentary distance. Avoid: - city promotion image; - clean commercial skyline; - futuristic UI / code / neon / cyber city; - tech-product aesthetic; - ordinary tourism aerial shot. Use in later tests: - `S-10` steel canyon / system-pressure shot. ## Style Anchor C: Muddy Starlight Working title: > C|泥泞里的星空:低处看见宇宙 Function: - soul image of the MV; - must prove that poetry comes from real mud, not from fantasy effects; - must connect low place and high place through broken starlight reflection. Original source: ```text intake/imgs/C.泥泞里的星空蓝图.png ``` Current status: - repaired and accepted as final C sample for the common style anchor board; - original C source remains only as a problem reference and composition hint. Accepted repair sample: ```text visual-system/style/style-anchor-c-repair-v1.png ``` What can be retained from the current C blueprint: - low mud-level perspective; - real muddy texture; - puddle as main visual subject; - boot / body element only at the edge. Problems to fix: - too close to sunrise / sunset reflection; - too warm and bright; - sky / star reflection is not broken and visible enough; - the spiritual function is weaker than required. Required rebuilt C direction: - dark night or pre-dawn; - muddy puddle is the visual subject; - visible broken star reflection in the water; - real mud around the puddle; - low-place-sees-high-place feeling; - old boot or traveler element only at the edge, under about 15% of the image; - restrained, quiet, documentary-real, not fantasy. Strictly avoid: - sunrise; - sunset; - broad warm horizon glow; - pretty reflection only; - fantasy magic; - glowing portal / cosmic effects; - shoe advertisement framing; - only mud and no stars; - only stars and no mud. Use in later tests: - `S-46` muddy starlight. Gate: - C repair prompt/spec has been completed and accepted before final common style board assembly. ## Style Anchor D: Night Road Fire Working title: > D|夜路小火:远方也有人在走 Function: - ending warmth anchor; - confirms the presence of other people without turning into reunion or victory; - defines restrained firelight logic for late shots. Current source: ```text intake/imgs/D.夜路篝火型蓝图.png ``` Preserve: - dark road; - small fire; - local warm-orange light; - distant faint fire points or lights; - restrained night depth; - loneliness with connection. Avoid: - camping advertisement; - campfire party; - group reunion; - victory image; - outdoor lifestyle promotion; - large theatrical firelight. Use in later tests: - `S-47` restrained near-fire transition; - `S-51` final wide with distant fire. ## Color System Base palette: - cold gray; - earth brown; - dark khaki; - coal black; - wet dark blue-gray. Emotional colors: - small warm-orange fire; - weak pre-dawn silver-blue; - very small pale-gold edge only if needed. Rules: - low saturation most of the time; - warmth should be a signal, not the general palette; - dark scenes must retain depth; - C must stay away from broad warm sunrise / sunset light. Avoid: - bright tourism palette; - high-saturation advertising palette; - cyber blue / purple; - sweet warm yellow; - heavy commercial orange-blue blockbuster grading. ## Light System Preferred light: - overcast; - cold morning; - thin frost / pre-dawn; - wet city gray; - bridge shadow; - dusk; - dark night; - small local firelight. Rules: - daylight should feel natural and restrained; - city edge should feel wet, gray, and cold; - night should remain dark; - fire should be local and small; - muddy starlight should use low reflection and broken star points, not sun. Avoid: - bright noon; - tourist sunlight; - broad theatrical rim light; - stage-like night lighting; - beautiful sunset as shortcut for emotion. ## Composition System Global rule: > Environment first, traveler second. Traveler scale: - ordinary shots: about 1/8 to 1/5 of the frame; - final wide or large landscape: about 1/20 to 1/12; - C muddy starlight: boot / body element under about 15%, if present. Preferred compositions: - long horizontal road; - traveler lower or side-positioned; - large sky, ground, road, mud, or city-edge space; - high-angle observation; - low mud-level view; - distant fire points; - wide shot and medium-wide shot. Avoid: - centered hero portrait; - front-face half-body portrait as a default; - low-angle heroic pose; - travel blogger backshot; - campfire gathering center composition; - shoe closeup as product image. ## Texture System Real texture anchors: - mud is wet and heavy; - puddles are irregular and dirty; - road is long and worn; - city edge is cold and hard; - fire is small and real; - boots and backpack are old and used. Poetry should come from: - low-place reflection; - wind and empty space; - small fire in night; - broken starlight in muddy water; - the traveler being small inside a larger world. Avoid: - over-clean surfaces; - over-polished cinematic beauty; - fantasy effects; - commercial product texture; - pure dirt / despair without poetic opening. ## Final Style Anchor Board Requirements The final common style anchor board should be a layout artifact, not a single generated image with embedded text. Reason: - exact Chinese labels must be reliable; - generated text should not carry the source of truth; - A/B/D already exist as visual sources; - C must be repaired first. Recommended board: - one 16:9 horizontal page; - dark gray / coal-gray background, not pure black; - title and two top rules; - four visual sample cells A/B/C/D; - C marked as repaired or priority-fix depending on stage; - right-side compact rules: color, light, composition, texture, avoid drift; - bottom review rule line. Minimum content: 1. `《在路上》MV 风格锚点板`; 2. `现实纪实质感 + 克制的诗性超现实 + 公路纪录片式风景叙事`; 3. `世界比人更大,路比人更长,人只是持续前行的坐标`; 4. A/B/C/D samples; 5. color / light / composition / texture rules; 6. C marked as repaired / accepted; 7. one-line review standard. ## One-Line Review Standard Use this as the bottom rule of the final board: > 第一眼看到的应该是路、世界、泥、夜色和火光;人物只是其中继续前行的坐标。 ## Review Questions Use these questions after C repair and after final board assembly. 1. Do A/B/C/D look like the same MV, not four separate projects? 2. Does A establish road and world before person? 3. Does B feel like documentary observation at the system edge? 4. Does C truly show muddy starlight, not sunrise or pretty reflection? 5. Does D feel warm but restrained, not camping or reunion? 6. Does the palette stay low-saturation, with warmth only as a signal? 7. Does the board guide later shot prompts, not just look attractive? ## Next Gated Action The brief has already been used to create: ```text visual-system/style/style-anchor-c-repair-prompt-v1.md ``` The prompt/spec has produced one accepted C repair sample: ```text visual-system/style/style-anchor-c-repair-v1.png visual-system/style/style-anchor-c-repair-review-v1.md ``` Next decision: - review the common style anchor board specification before rendering the final board. ```text visual-system/style/style-anchor-board-spec-v1.md ```