# Character Identity Lock ## Status - Document status: user approved for transparent-slice generation. - Lock basis: user selected `character-anchor-v2-codex-posture-test.png` as the main character anchor board. - Execution status: identity lock only; do not generate new images directly from this file. - Next gated action: review generated transparent character slices before five-shot scene prompt work. ## Accepted Anchor Accepted main character anchor board: ```text visual-system/characters/character-anchor-v2-codex-posture-test.png ``` Acceptance reason: - V1 had the preferred character image direction. - V1 walking posture was too hunched. - V2 keeps the preferred traveler image while repairing the walk toward a straighter, chest-open, dignified posture. ## Input Lineage Primary identity reference: ```text C:\Users\wangq\Pictures\照片\photo.jpg ``` Role: - identity reference; - not an edit target; - not a passport-photo style target. Project visual references: - `visual-system/characters/character-anchor-v1-codex-test.png`: preferred character-image direction. - `visual-system/characters/character-chatgpt.png`: positive posture and board-quality reference. - `visual-system/characters/character-anchor-prompt-v2.md`: Skill-based prompt used for the accepted v2 board. - `visual-system/characters/character-anchor-review-v2.md`: review basis for accepting v2. ## Core Identity The character is a 50-year-old male traveler, about 180cm tall. He is based on the user's identity reference, but translated into the `在路上` road-film figure: - weathered by life and systems; - warm but tired; - lonely but steady; - silent and not defeated; - tired but dignified; - capable of continuing forward. He is not a portrait-MV protagonist. In later shots, he should usually function as a moving coordinate inside a larger world. ## Face, Hair, And Beard Locked traits: - black rectangular glasses; - dark, somewhat longer, slightly messy hair; - visible gray / white streaks are allowed and useful; - longer, denser beard / stubble, fuller than light stubble but still realistic and controlled; - weathered middle-aged face; - quiet, serious, tired expression with dignity. Avoid: - polished grooming; - celebrity portrait look; - glamour portrait expression; - passport-photo pose or lighting. ## Body And Posture Locked traits: - about 180cm adult male body direction; - solid and capable, neither frail nor gym-styled; - normal standing posture: stable, weighted, restrained; - walking posture: upright chest, straighter spine, natural head and neck alignment, relaxed shoulders. Critical posture rule: > The traveler may look tired, but he must not walk with a bent waist, hunched back, rounded collapsed shoulders, bowed defeated head, or physically broken body. ## Clothing And Props Locked clothing: - dark gray / dark khaki / coal-black long traveler's coat; - practical road-worn texture; - old but not ragged; - dark restrained inner layer; - old dark pants. Locked props: - old practical backpack; - medium volume; - worn / dusty but not broken; - stable enough to identify the character from behind. Locked footwear: - old walking boots; - durable, road-worn, able to carry mud; - not new fashion boots and not shoe-ad framing. ## Wide-Shot Recognition Later MV shots may place the character at 1/8 to 1/12 of the frame. Recognition should survive primarily through: - upright walking silhouette; - long dark road-worn coat; - old backpack shape and placement; - boot / lower-body walking rhythm; - longer messy hair outline; - restrained, non-heroic gait. The face is useful in closer shots, but the later wide-shot system must not depend on facial detail. ## Allowed Drift Allowed variations: - mud, dust, rain, wind, and road wear; - tired eyes; - slight pose variation; - restrained ruggedness; - small lighting or weather shifts; - different scene distances, including distant back and side views. ## Forbidden Drift Do not drift into: - hunched walking posture; - bent waist; - rounded shoulders collapsing forward; - bowed defeated head; - collapsed, frail, or physically broken body; - homeless stereotype; - drunk stereotype; - pity image or spiritual defeat; - fashion model or travel blogger styling; - luxury outdoor gear; - heroic poster stance; - arms-open inspirational pose; - celebrity portrait; - glossy game concept art; - anime / cartoon styling; - fantasy, cyberpunk, neon, sci-fi, or futuristic clothing; - passport-photo style; - exact text dependence in generated boards. ## Trial Notes This lock is still a trial-stage artifact. It verifies whether an accepted main character anchor board can be converted into a reusable identity contract before generating: - transparent character slices; - common visual style anchors; - five-shot test prompts for `s01`, `s10`, `s46`, `s47`, and `s51`. Remaining risk: - V2 proves the board-level identity and posture direction, but does not yet prove that wide environmental scene prompts can preserve the character identity. - That must be tested in the later five-shot run after this lock is reviewed.