66 lines
2.2 KiB
Markdown
66 lines
2.2 KiB
Markdown
# 群星参数
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《群星》游戏里玩家们可以通过修改数据,使得游戏变得更加的简单,通关就会更容易了。今天小编带来了《群星》实用变量数据修改介绍,感兴趣的赶紧来看吧。
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country\_sector\_cap\_add=20#分封星区上限+20
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country\_core\_sector\_planet\_cap = 20 #直辖领上限+20
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country\_leader\_cap = 20 #领袖上限+20
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influence\_gain\_add = 20 #每月影响力+20
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tile\_resource\_food\_mult = 0.25 #行星方格食物产出+25%
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tile\_resource\_minerals\_mult = 0.25 #行星方格矿物产出+25%
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tile\_resource\_energy\_mult = 0.25 #行星方格能源产出+25%
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tile\_resource\_physics\_research\_mult = 0.25 #行星方格物理学产出+25%
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tile\_resource\_society\_research\_mult = 0.25 #行星方格社会学产出+25%
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tile\_resource\_engineering\_research\_mult = 0.25 #行星方格工程学产出+25%
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navy\_size\_mult = 0.25 #舰队上限+25%
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ship\_upkeep\_mult = -0.25 #舰队维护费-25%
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ship\_fire\_rate\_mult = 0.25 #舰队开火速率+25%
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army\_upkeep\_mult = -0.25 #陆军维护费-25%
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army\_damage\_mult = 0.25 #陆军伤害+25%
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army\_health = 0.25 #陆军健康度+25%
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garrison\_health = 0.25 #行星守备队健康度+25%
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pop\_happiness = 1.0 #人口满意度+100%
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pop\_ethic\_shift = -0.25 #人口变异-25%
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leader\_age = 100 #领袖生存年限+100年
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pop\_environment\_tolerance = 0.25 #人口环境适应度+25%
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pop\_migration\_time = -0.25 #人口移民时间-25%
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pop\_resettlement\_cost\_mult = -0.25 #人口重定居花费-25%
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pop\_growth\_req\_mult = -0.25 #人口增长需求-25%
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species\_leader\_exp\_gain = 0.25 #领袖经验获取速度+25%
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leader\_skill\_levels = 2 #领袖能力+2
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max\_embassies = 3 #最大使领馆数量+3
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science\_ship\_survey\_speed = 0.25 #星球探查速度+25%
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country\_ship\_upgrade\_cost\_mult = -0.25 #舰船升级花费-25%
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shiPSize\_colonizer\_build\_cost\_mult = -0.25 #殖民船建造成本-25%
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pop\_other\_species\_happiness = 0.05 #其他外星种族快乐度+5%,同时提供外交关系加成!
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