video-workbench/projects/2026-06-23-在路上/slides/broad-generation-run-v1.md

18 KiB
Raw Blame History

Broad Generation Run V1

Status

  • Document status: paused after interrupted broad run; s34 bookkeeping repaired.
  • Project: 在路上.
  • Scope: broad lightweight generation after accepted five-shot visual trial.
  • User decision: generate missing shots directly; no per-shot review gate.
  • New shot status target: generated.

Skill Mode

Command:

node C:\Users\wangq\.agents\skills\gpt-image-2\scripts\check-mode.js --json

Result:

{
  "mode": "B-or-C",
  "recommendation": "host-or-advisor",
  "garden_mode_enabled": false,
  "has_api_key": false,
  "base_url": "https://api.openai.com/v1",
  "model": "gpt-image-2",
  "env_flag_value": "(unset)",
  "summary": "MODE B / C · 未启用 Garden。若宿主 Agent 自带图像工具image_generation / dalle / mcp__*image* 等)→ MODE B把 prompt 交给宿主出图。若宿主无图像工具 → MODE C仅产出高质量 prompt 给用户。"
}

Interpretation:

  • Use gpt-image-2 Skill Mode B.
  • Render prompts through the Skill workflow.
  • Use the host image_gen tool for generation.
  • Do not call Garden generation scripts.

Skill Files Read

  • C:\Users\wangq\.agents\skills\gpt-image-2\SKILL.md
  • C:\Users\wangq\.agents\skills\gpt-image-2\references\prompt-writing.md
  • C:\Users\wangq\.agents\skills\gpt-image-2\references\scenes-and-illustrations\concept-scene.md
  • C:\Users\wangq\.agents\skills\gpt-image-2\references\scenes-and-illustrations\minimalist-mood-scene.md
  • C:\Users\wangq\.codex\skills\.system\imagegen\SKILL.md
  • C:\Users\wangq\.codex\skills\.system\imagegen\references\prompting.md

Project Sources Read

  • project.md
  • execution-plan.md
  • visual-system/visual-system.md
  • slides/slides.md
  • Existing accepted prompts for s01, s10, s46, s47, and s51.

Skipped Accepted Shots

  • s01
  • s10
  • s46
  • s47
  • s51

Generation Queue

s02, s03, s04, s05, s06, s07, s08, s09, s11, s12, s13, s14, s15, s16, s17, s18, s19, s20, s21, s22, s23, s24, s25, s26, s27, s28, s29, s30, s31, s32, s33, s34, s35, s36, s37, s38, s39, s40, s41, s42, s43, s44, s45, s48, s49, s50

Shared Prompt Kernel

Each shot prompt is rendered as this shared kernel plus the shot-specific fill below.

Use case: photorealistic-natural.

Asset type: 16:9 MV shot still for 在路上.

Primary request:

Generate one 16:9 horizontal realistic cinematic documentary still for the specified shot of the 在路上 MV. This is a landscape-led road-film image with real documentary texture and restrained poetic realism. The world is larger than the person, the road is longer than the person, and the traveler is only a small moving coordinate.

Global character:

A 50-year-old male traveler, about 180cm tall, road-worn but capable. He wears a dark gray / dark khaki / coal-black long road-worn coat, dark inner layer, old dark pants, old muddy walking boots, and an old practical backpack. Hair is slightly longer and messy; beard/stubble is longer and denser but controlled. Use face only when the shot explicitly requires a rare human confirmation. Default identity should read through silhouette, coat, backpack, boots, and upright walking posture. He can look tired, but must not be hunched, bent at the waist, collapsed, drunk, homeless-coded, heroic, fashionable, or spiritually broken.

Global style:

Photorealistic cinematic documentary still, low saturation, cold gray, wet dark blue-gray, earth brown, dark khaki, coal black, restrained warm orange only when fire is part of the shot. Real mud, worn ground, wet fabric, old concrete, rust, frost, wind, and puddles should feel physical. Avoid travel advertising, portrait MV, motivational poster, fantasy magic, sci-fi, cyberpunk, UI, code, text, logos, watermark, camping ad, victory, reunion, or polished tourism.

Composition rule:

Environment first, motif second, person last unless the shot is explicitly a body-detail shot. For wide shots, keep the traveler small, typically 1/8 to 1/5 of the frame; for final or distant shots, smaller. For detail shots, show body/prop detail as road evidence, not product advertising.

Shot Results

s02 / S-02

  • Status: generated.
  • Shot function: tiny traveler enters the world along the muddy road.
  • Prompt fill: A-style cold pre-dawn muddy wilderness road; tiny upright traveler entering from lower frame; environment and long road dominate; no portrait or travel-ad framing.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0f64a365900dbdb4016a3a623b9bd0819199c23a2c621f8841.png
  • Project copy: slides/s02/s02-v1-image.png

s03 / S-03

  • Status: generated.
  • Shot function: old boot and backpack detail connects body to road.
  • Prompt fill: low ground-level muddy boot / coat hem / backpack strap detail; real mud and road texture; explicitly no shoe-ad or product-catalog framing.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_02d181c0b09cdcc9016a3a62b810b88191ad8b4844d405ecb5.png
  • Project copy: slides/s03/s03-v1-image.png

s04 / S-04

  • Status: generated.
  • Shot function: cold morning frost and long road.
  • Prompt fill: A-style frosted muddy road, low fog, large sky/open land; person absent or barely visible; no travel-ad or golden-sunrise drift.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_05e460c7c0015458016a3a632521508191b4b0a69e1d45c9eb.png
  • Project copy: slides/s04/s04-v1-image.png

s05 / S-05

  • Status: generated.
  • Shot function: backpack and coat movement lock character props.
  • Prompt fill: medium-wide side/back walking state; dark long coat moving in wind, old backpack, muddy boots; no portrait or fashion-editorial framing.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_07871c36b0ac8d1e016a3a63b081c88191baea6c1b31d22398.png
  • Project copy: slides/s05/s05-v1-image.png

s06 / S-06

  • Status: generated.
  • Shot function: traveler pauses at forked muddy road.
  • Prompt fill: wide cold forked road geometry; small side/back traveler near split; uncertain direction without inspirational or heroic framing.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0f97b4f304be0112016a3a6429d8608191a3a0d9a725d9981e.png
  • Project copy: slides/s06/s06-v1-image.png

s07 / S-07

  • Status: generated.
  • Shot function: wind/sand presses against tiny traveler.
  • Prompt fill: wide muddy road with crosswind, grit, bent grass, small upright traveler braced by weather; no heroic storm-poster stance.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0615d6c26ce6ee76016a3a649d28f48191bf74b5a2a139e180.png
  • Project copy: slides/s07/s07-v1-image.png

s08 / S-08

  • Status: generated.
  • Shot function: mud on boot sole and dragging footstep.
  • Prompt fill: ground-level old boot dragging through thick wet mud, heavy smear/footprint, enough road texture to avoid footwear-ad framing.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_06b239b25a80471d016a3a65153f7881919d9df858ac75b9ca.png
  • Project copy: slides/s08/s08-v1-image.png

s09 / S-09

  • Status: generated.
  • Shot function: traveler under large bridge/shadow; pressure begins.
  • Prompt fill: B-style city edge under massive overpass, cold wet concrete and shadow, small upright traveler leading into accepted S-10 steel canyon.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_04d76cf603580ef4016a3a657732bc8191a0930a2808d3b024.png
  • Project copy: slides/s09/s09-v1-image.png

s11 / S-11

  • Status: generated.
  • Shot function: city edge, glass/cold wall, no home.
  • Prompt fill: cold glass/concrete wall and service road; small traveler along marginal urban edge; avoid polished city-promo or luxury-architecture drift.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0e27cff067a4da98016a3a6618cd8c8191b37e73c6cdfa49b5.png
  • Project copy: slides/s11/s11-v1-image.png

s12 / S-12

  • Status: generated.
  • Shot function: rust, dripping water, time wear.
  • Prompt fill: environmental urban-edge detail with rusted metal, dripping pipe/beam, wet stained concrete, puddles; person absent or tiny.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0d8937e8a7390913016a3a66a4fb688191b56f126c58a1fe1a.png
  • Project copy: slides/s12/s12-v1-image.png

s13 / S-13

  • Status: generated.
  • Shot function: calloused hand near backpack strap or cold rail.
  • Prompt fill: close documentary hand detail, old backpack strap, wet metal rail, worn coat sleeve; body detail replaces face emotion.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0972c8a2376fa6a5016a3a672b1a0c8191b0306a3992182034.png
  • Project copy: slides/s13/s13-v1-image.png

s14 / S-14

  • Status: generated.
  • Shot function: brief side/half-face confirms tired dignity.
  • Prompt fill: medium close side/half-face in cold city edge; weathered 50-year-old traveler, longer hair and denser beard/stubble, old coat/backpack; no front portrait or glamour.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0cd2807123c838cb016a3a67b465708191a243043065f6ae61.png
  • Project copy: slides/s14/s14-v1-image.png

s15 / S-15

  • Status: generated.
  • Shot function: road continues with no clear destination.
  • Prompt fill: A-style long muddy road returning from city edge to open gray land; small traveler continuing; unresolved road and no destination gate.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_01b5a5d2aa75cf4f016a3a683e222881919ee75656f8d23031.png
  • Project copy: slides/s15/s15-v1-image.png

s16 / S-16

  • Status: generated.
  • Shot function: wide horizontal long-road composition.
  • Prompt fill: strong A-style 16:9 wide landscape, long muddy road and vast open world first, tiny traveler about 1/12-1/8 frame.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_004f530fcdb7ec2e016a3a68d5325081919b9f6c3276acf338.png
  • Project copy: slides/s16/s16-v1-image.png

s17 / S-17

  • Status: generated.
  • Shot function: wind and old signs/grass form a net-like pressure.
  • Prompt fill: wind-bent grass, broken fence/wire, old unreadable markers, loose visual net around muddy road; no literal net or machinery.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_04048e53f2752dc2016a3a695c191c819186a02b7346202ae5.png
  • Project copy: slides/s17/s17-v1-image.png

s18 / S-18

  • Status: generated.
  • Shot function: dusk drops into night edge.
  • Prompt fill: muddy road at cold dusk entering deep blue-black night, tiny traveler, at most a very distant warm speck; no sunset or camping warmth.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0f1e4bd1af2f3b7e016a3a69fa3bd081918618a2686f441b78.png
  • Project copy: slides/s18/s18-v1-image.png

s19 / S-19

  • Status: generated.
  • Shot function: first very small fire appears far away.
  • Prompt fill: dark muddy night road with one tiny distant warm fire point; direction signal, not camp, arrival, or victory.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0b7191f48f48d584016a3a6aa389b08190abca343ea642183d.png
  • Project copy: slides/s19/s19-v1-image.png

s20 / S-20

  • Status: generated.
  • Shot function: small fire lights a little mud/stone.
  • Prompt fill: small roadside fire/embers casting limited warm glow on wet mud and stones; darkness dominant; no campsite elements.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_08eb37454b32d297016a3a6b5075248191b280a17a12639262.png
  • Project copy: slides/s20/s20-v1-image.png

s21 / S-21

  • Status: generated.
  • Shot function: traveler adjusts backpack and continues from firelight.
  • Prompt fill: side/back traveler adjusting old backpack strap while stepping away from small local firelight; road continues, no resting/camping.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0910845d5c2aa1d9016a3a6bf6581481918f132a464fae8777.png
  • Project copy: slides/s21/s21-v1-image.png

s22 / S-22

  • Status: generated.
  • Shot function: rain puddles and weak light foreshadow C.
  • Prompt fill: low road-level muddy puddles after rain, weak cold sky reflection, no full star reveal or pretty mirror effect.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_06d4dbff6b2466ce016a3a6c988c6c81918f7f32da85e3f92a.png
  • Project copy: slides/s22/s22-v1-image.png

s23 / S-23

  • Status: generated.
  • Shot function: traveler crosses large muddy ground.
  • Prompt fill: broad muddy open ground under cold sky, small traveler crossing; chorus begins heavy and grounded, not explosive or triumphant.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_013862951813f56e016a3a6d58e328819193355be7e2b8eaa3.png
  • Project copy: slides/s23/s23-v1-image.png

s24 / S-24

  • Status: generated.
  • Shot function: huge unnamed wilderness nearly swallows person.
  • Prompt fill: extreme wide A-style wilderness/muddy plain; traveler about 1/20-1/12 frame, world first, no tourist or heroic-poster drift.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_004504922bdfdc55016a3a6e0e0fa8819192ac788375221058.png
  • Project copy: slides/s24/s24-v1-image.png

s25 / S-25

  • Status: generated.
  • Shot function: traveler wipes dust from coat/face edge.
  • Prompt fill: medium side/back body action, hand wiping dust from coat shoulder or face edge, backpack/road still present; no direct portrait turn.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_02ff176c3a3bfb5d016a3a6ec00110819196cc6505043de9fb.png
  • Project copy: slides/s25/s25-v1-image.png

s26 / S-26

  • Status: generated.
  • Shot function: night water/starlight begins but is not full reveal.
  • Prompt fill: dark muddy puddles with faint broken cold star points, physically muddy and restrained, no full spectacular C reveal.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_01d2dd8d7de50942016a3a6f8a68788191bab1fd226bbbc295.png
  • Project copy: slides/s26/s26-v1-image.png

s27 / S-27

  • Status: generated.
  • Shot function: traveler stops before mud/water.
  • Prompt fill: mud/water barrier dominates; traveler paused at edge, upright and capable; stuck rhythm without collapse or defeat.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_06a6ea496006fed6016a3a7032d28c8191bc9a482ade1467ac.png
  • Project copy: slides/s27/s27-v1-image.png

s28 / S-28

  • Status: generated.
  • Shot function: bridge/round structure shadow suggests gear-like night.
  • Prompt fill: real round bridge/overpass structure and shadow, tiny traveler, wet concrete; system pressure implied by geometry, no literal machinery or UI.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_0b0cf53c4e4c3656016a3a70f77b788191ab5ef9af65ea17f4.png
  • Project copy: slides/s28/s28-v1-image.png

s29 / S-29

  • Status: generated.
  • Shot function: boot restarts one step, mud splashes lightly.
  • Prompt fill: ground-level old boot stepping through mud with small realistic splash; restart through action, no shoe ad or action spectacle.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_08d3248b43b553a3016a3a71cf16888191a5cf414175603c5d.png
  • Project copy: slides/s29/s29-v1-image.png

s30 / S-30

  • Status: generated.
  • Shot function: thin restrained dawn edge lights road.
  • Prompt fill: long muddy road under dark pre-dawn sky, only a thin pale silver-blue horizon edge; no golden sunrise or triumph.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_061a1ae2c6da2ff7016a3a72b9a1f4819193f0a7bb206f49ac.png
  • Project copy: slides/s30/s30-v1-image.png

s31 / S-31

  • Status: generated.
  • Shot function: traveler reflection in puddle broken by water/wind.
  • Prompt fill: low puddle-level broken traveler reflection in muddy water with ripples; physical mud, no clean mirror or fantasy reflection.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_02df1601b3ff5b9b016a3a73bbe71c8191b3586dbeb4fd154d.png
  • Project copy: slides/s31/s31-v1-image.png

s32 / S-32

  • Status: generated.
  • Shot function: faint second footprint or far fire hints at others.
  • Prompt fill: dark muddy road with ambiguous second footprint and/or tiny distant fire point; no visible companion, group, or reunion.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_02f7836825ae5edc016a3a7486d83c81919d1f46ef40e7d597.png
  • Project copy: slides/s32/s32-v1-image.png

s33 / S-33

  • Status: generated.
  • Shot function: short half-side face, jaw tight, still has fire.
  • Prompt fill: medium-close side/half-side face, tight jaw, longer hair and dense stubble, tiny distant fire edge-light; rare emotional close, no front portrait.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_067dbbd7891a312d016a3a7585c3fc81918f0afe9d168e6129.png
  • Project copy: slides/s33/s33-v1-image.png

s34 / S-34

  • Status: generated.
  • Shot function: worn heel, mud, stones, continued step.
  • Prompt fill: not recorded before interruption; shot row basis was worn heel, mud, stones, and continued step.
  • Host output: C:\Users\wangq\.codex\generated_images\019ef2f7-e630-7303-a0e8-e5e7a86912fc\ig_015fe608b5307364016a3a76738f108196b1c3b64ac6738463.png
  • Project copy: slides/s34/s34-v1-image.png
  • Bookkeeping note: entry backfilled after interruption; host output matched the project copy by SHA256.