77 lines
3.0 KiB
Markdown
77 lines
3.0 KiB
Markdown
# S-11 Slide Brief V2
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## Status
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- Status: ready for one-shot slide worker.
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- Visible child session owns this brief.
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- Worker must not modify this file.
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- Review mode: none.
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- Overwrite allowed: no.
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## Source Basis
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- `slides/slides.md`: `S-11`, Section B, city edge, glass/cold wall, no home.
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- `visual-system/style/style-prompt-master.md`: Module B high-angle city edge / system pressure.
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- `visual-system/characters/character-reference-registry.md`: active walking / side-body references for any visible traveler.
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- Prior sequence: `S-09` accepted bridge/shadow pressure; `S-10` accepted steel canyon / city pressure.
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## Slide Function
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This slide extends the early city-pressure sequence after `S-10`. It should feel like the city edge has become a cold wall rather than a shelter. The first read is environment and system pressure, not face or drama.
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## First Read
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Cold glass, concrete, steel, wet ground, hard wall, and a tiny traveler who has no place to belong.
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## Risk Class
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- `distant human`
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- `city pressure`
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## Reference Plan
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- Style module: `B | 高位观察:系统边缘里的小人物`
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- Active style reference: `projects/2026-06-23-在路上/intake/imgs/B.高位观察型蓝图.png`
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- Character references:
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- `projects/2026-06-23-在路上/visual-system/characters/character-anchor-v2-walk-side-reference-crop-tight.png`
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- `projects/2026-06-23-在路上/visual-system/characters/character-slice-walk-side-v2-from-anchor.png`
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- Role: style/composition reference plus distant walking traveler identity/body continuity.
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## Visual Requirements
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- 16:9 horizontal cinematic documentary still.
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- Built environment dominates: cold glass, concrete, retaining wall, wet gray ground, drain lines, bridge or city-edge structure.
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- Traveler stays small, about `1/10` to `1/7` of the frame, lower or side area.
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- Identity is read through coat, backpack, walking posture, and scale; no face emphasis.
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## Character Handling
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Use visible-context character references when generating. Text-only identity is not sufficient because the traveler is visible, even if small.
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## Composition / Scale
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- Environment first.
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- Wall / city edge second.
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- Traveler third.
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- Avoid centered portrait framing.
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## Light / Color / Texture
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Cold gray daylight, wet concrete reflections, low saturation, steel gray, dirty blue-gray, dark khaki / coal-black traveler clothing. No neon, no glossy commercial city.
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## Forbidden Drift
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No clean CBD promotion, no sci-fi city, no cyberpunk, no UI/code, no heroic centered traveler, no fashion travel photo, no warm home-like window.
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## Acceptance Checklist
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- City edge reads as pressure, not shelter.
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- Traveler remains small and secondary.
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- Coat/backpack/walking silhouette follow active character references.
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- B style module is visible.
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- No review file is produced.
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## Prompt Handoff
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Write `s11-v2-prompt.md` using the `gpt-image-2` Advisor / host-native workflow. Record mode, template/reference basis, sources read, and visible-context image roles. Then generate `s11-v2-image.png` only after reference images are visible to the worker context.
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