video-workbench/projects/2026-06-23-在路上/visual-system/characters/character-identity-lock.md

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Character Identity Lock

Status

  • Document status: user approved for transparent-slice generation.
  • Lock basis: user selected character-anchor-v2-codex-posture-test.png as the main character anchor board.
  • Execution status: identity lock only; do not generate new images directly from this file.
  • Next gated action: review generated transparent character slices before five-shot scene prompt work.

Accepted Anchor

Accepted main character anchor board:

visual-system/characters/character-anchor-v2-codex-posture-test.png

Acceptance reason:

  • V1 had the preferred character image direction.
  • V1 walking posture was too hunched.
  • V2 keeps the preferred traveler image while repairing the walk toward a straighter, chest-open, dignified posture.

Input Lineage

Primary identity reference:

C:\Users\wangq\Pictures\照片\photo.jpg

Role:

  • identity reference;
  • not an edit target;
  • not a passport-photo style target.

Project visual references:

  • visual-system/characters/character-anchor-v1-codex-test.png: preferred character-image direction.
  • visual-system/characters/character-chatgpt.png: positive posture and board-quality reference.
  • visual-system/characters/character-anchor-prompt-v2.md: Skill-based prompt used for the accepted v2 board.
  • visual-system/characters/character-anchor-review-v2.md: review basis for accepting v2.

Core Identity

The character is a 50-year-old male traveler, about 180cm tall.

He is based on the user's identity reference, but translated into the 在路上 road-film figure:

  • weathered by life and systems;
  • warm but tired;
  • lonely but steady;
  • silent and not defeated;
  • tired but dignified;
  • capable of continuing forward.

He is not a portrait-MV protagonist. In later shots, he should usually function as a moving coordinate inside a larger world.

Face, Hair, And Beard

Locked traits:

  • black rectangular glasses;
  • dark, somewhat longer, slightly messy hair;
  • visible gray / white streaks are allowed and useful;
  • longer, denser beard / stubble, fuller than light stubble but still realistic and controlled;
  • weathered middle-aged face;
  • quiet, serious, tired expression with dignity.

Avoid:

  • polished grooming;
  • celebrity portrait look;
  • glamour portrait expression;
  • passport-photo pose or lighting.

Body And Posture

Locked traits:

  • about 180cm adult male body direction;
  • solid and capable, neither frail nor gym-styled;
  • normal standing posture: stable, weighted, restrained;
  • walking posture: upright chest, straighter spine, natural head and neck alignment, relaxed shoulders.

Critical posture rule:

The traveler may look tired, but he must not walk with a bent waist, hunched back, rounded collapsed shoulders, bowed defeated head, or physically broken body.

Clothing And Props

Locked clothing:

  • dark gray / dark khaki / coal-black long traveler's coat;
  • practical road-worn texture;
  • old but not ragged;
  • dark restrained inner layer;
  • old dark pants.

Locked props:

  • old practical backpack;
  • medium volume;
  • worn / dusty but not broken;
  • stable enough to identify the character from behind.

Locked footwear:

  • old walking boots;
  • durable, road-worn, able to carry mud;
  • not new fashion boots and not shoe-ad framing.

Wide-Shot Recognition

Later MV shots may place the character at 1/8 to 1/12 of the frame.

Recognition should survive primarily through:

  • upright walking silhouette;
  • long dark road-worn coat;
  • old backpack shape and placement;
  • boot / lower-body walking rhythm;
  • longer messy hair outline;
  • restrained, non-heroic gait.

The face is useful in closer shots, but the later wide-shot system must not depend on facial detail.

Allowed Drift

Allowed variations:

  • mud, dust, rain, wind, and road wear;
  • tired eyes;
  • slight pose variation;
  • restrained ruggedness;
  • small lighting or weather shifts;
  • different scene distances, including distant back and side views.

Forbidden Drift

Do not drift into:

  • hunched walking posture;
  • bent waist;
  • rounded shoulders collapsing forward;
  • bowed defeated head;
  • collapsed, frail, or physically broken body;
  • homeless stereotype;
  • drunk stereotype;
  • pity image or spiritual defeat;
  • fashion model or travel blogger styling;
  • luxury outdoor gear;
  • heroic poster stance;
  • arms-open inspirational pose;
  • celebrity portrait;
  • glossy game concept art;
  • anime / cartoon styling;
  • fantasy, cyberpunk, neon, sci-fi, or futuristic clothing;
  • passport-photo style;
  • exact text dependence in generated boards.

Trial Notes

This lock is still a trial-stage artifact.

It verifies whether an accepted main character anchor board can be converted into a reusable identity contract before generating:

  • transparent character slices;
  • common visual style anchors;
  • five-shot test prompts for s01, s10, s46, s47, and s51.

Remaining risk:

  • V2 proves the board-level identity and posture direction, but does not yet prove that wide environmental scene prompts can preserve the character identity.
  • That must be tested in the later five-shot run after this lock is reviewed.