video-workbench/projects/2026-06-23-在路上/slides/s28/s28-v2-brief.md

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# S-28 Slide Brief V2
## Status
- Status: ready for one-shot slide agent.
- Line: production-light.
- Running mode: prompt and generate.
- Review mode: none.
- Overwrite allowed: no.
## Source Basis
- `slides/slides.md`: Bridge/round structure shadow suggests gear-like night.
- `style-prompt-master.md`: Module B, high-angle city-edge pressure.
- Existing broad-run `s28-v1-image.png` is historical evidence only.
## Slide Function
Show system pressure through a bridge or round structural shadow at night. The structure should suggest gear-like force without becoming sci-fi or literal machinery.
## First Read
Massive bridge/round structure shadow and wet city-edge ground before the traveler.
## Risk Class
distant human; city-pressure environment.
## Reference Plan
- Style module: B high-angle city edge.
- Image 1: `projects/2026-06-23-在路上/visual-system/style/style-anchor-board-v1.png`; role: overall documentary road-film calibration.
- Image 2: `projects/2026-06-23-在路上/intake/imgs/B.高位观察型蓝图.png`; role: city-edge / concrete / high-observation pressure reference.
- Image 3: `projects/2026-06-23-在路上/visual-system/characters/character-slice-walk-side-v2-from-anchor.png`; role: walking side silhouette, coat, backpack, stride continuity.
- Image 4: `projects/2026-06-23-在路上/visual-system/characters/character-slice-walk-back-v2-from-anchor.png`; role: walking-away silhouette and backpack/coat continuity.
## Visual Requirements
- 16:9 horizontal photorealistic cinematic documentary still.
- Massive concrete/steel bridge, circular ramp, underpass curve, or round structural shadow.
- Gear-like feeling should come from shadow geometry and urban pressure, not from literal gears, UI, code, or sci-fi design.
- Wet ground, puddles, stains, rust traces, drain lines, hard city-edge texture.
## Character Handling
Use Images 3-4 as visible silhouette references. Keep the traveler small, about 1/12 to 1/8 of the frame, secondary to the built structure. No face detail.
## Composition / Scale
High-angle or distant observational frame. Structure and shadow dominate; traveler appears at lower side or edge as a moving coordinate.
## Light / Color / Texture
Cold gray concrete, wet blue-gray ground, coal black shadows, dark khaki clothing, low saturation. Night or deep pre-dawn city edge.
## Forbidden Drift
No cyberpunk, neon, sci-fi UI, literal machine gears, code, clean CBD promotion, glass-tower ad, fashion portrait, hero stance, readable text, logos, UI, watermark.
## Acceptance Checklist
- Built structure is larger than person.
- Gear-like pressure is implied through shadow/geometry only.
- Traveler remains road-worn and secondary.
- Review file remains absent.
## Prompt Handoff
Carry Images 1-4 as visible-context references when possible. The final prompt must record `gpt-image-2` Advisor / host-native mode, exact source files read, and target `s28-v2-image.png`.