467 lines
11 KiB
Markdown
467 lines
11 KiB
Markdown
# Style Anchor Brief V1
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## Status
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- Document status: user approved; C repair candidate accepted.
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- Execution status: brief used as source for C repair prompt/spec and accepted C sample.
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- Project: `在路上`.
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- Source basis: accepted visual system, style anchor trial plan, and A/B/C/D blueprint images.
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- Next gated action: review `style-anchor-board-spec-v1.md` before rendering the common style anchor board.
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## Purpose
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This brief defines the project-specific common style anchor requirements for `在路上`.
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It is not a final image prompt.
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It should answer:
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> What kind of image belongs to this MV, and what kind of image is good-looking but wrong for this MV?
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The style anchor must keep later wilderness, city-edge, muddy-puddle, night-road, and firelight shots inside one coherent visual world.
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## Source Files Actually Used
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Primary style sources:
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- `visual-system/style/style-anchor-trial-plan.md`
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- `visual-system/visual-system.md`
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- `intake/阶段四-通用表达与视觉系统设计.md`
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- `intake/阶段四-风格锚点板页面结构建议稿.md`
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Execution control:
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- `project.md`
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- `execution-plan.md`
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Source images:
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- `intake/imgs/A.风景主导型蓝图.png`
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- `intake/imgs/B.高位观察型蓝图.png`
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- `intake/imgs/C.泥泞里的星空蓝图.png`
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- `intake/imgs/D.夜路篝火型蓝图.png`
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Local inspection aid:
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- `visual-system/style/style-blueprints-contactsheet.png`
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## Current Source Image Roles
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| Anchor | Source image | Status | Use |
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| --- | --- | --- | --- |
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| A | `intake/imgs/A.风景主导型蓝图.png` | usable base | Main landscape-led road composition. |
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| B | `intake/imgs/B.高位观察型蓝图.png` | usable base | High-angle city-edge observation. |
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| C | `visual-system/style/style-anchor-c-repair-v1.png` | accepted repair sample | Final C visual sample for the common style anchor board. |
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| C original | `intake/imgs/C.泥泞里的星空蓝图.png` | problem reference | Retain only as earlier composition/problem reference. |
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| D | `intake/imgs/D.夜路篝火型蓝图.png` | usable base | Restrained night-road fire warmth. |
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Important distinction:
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- A/B/D can be used as style samples in the eventual board.
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- C has been rebuilt and accepted as `visual-system/style/style-anchor-c-repair-v1.png`.
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## Core Style Definition
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The MV visual style is:
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> Real documentary texture + restrained poetic surrealism + landscape-led road-film composition.
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Chinese working definition:
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> 现实纪实质感 + 克制的诗性超现实 + 公路纪录片式风景叙事。
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Core composition rule:
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> The world is larger than the person, the road is longer than the person, and the traveler is only the coordinate that keeps moving.
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Chinese working rule:
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> 世界比人更大,路比人更长,人只是持续前行的坐标。
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The emotional center is not victory. It is continuation.
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## Style Anchor A: Landscape-Led Road
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Working title:
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> A|清晨泥泞旷野:世界先于人出现
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Function:
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- main composition standard;
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- proves world-before-person;
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- establishes the road-film grammar for the whole MV.
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Current source:
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```text
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intake/imgs/A.风景主导型蓝图.png
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```
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Preserve:
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- long road;
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- large world;
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- small person;
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- mud / frost / rough terrain;
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- cold morning or pre-dawn feeling;
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- low saturation;
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- loneliness without collapse.
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Avoid:
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- travel advertisement;
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- scenic tourism image;
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- hero backshot;
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- large portrait subject;
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- polished inspirational poster.
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Use in later tests:
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- `S-01` opening landscape;
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- any shot where the first impression must be road / world / continuation.
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## Style Anchor B: High-Angle City Edge
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Working title:
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> B|高位观察:系统边缘里的小人物
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Function:
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- city-edge and system-pressure style;
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- observation rather than portrait;
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- proves that urban shots still belong to the same road-film world.
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Current source:
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```text
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intake/imgs/B.高位观察型蓝图.png
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```
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Preserve:
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- high-angle observation;
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- city edge, not city center;
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- wet ground;
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- rough terrain;
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- steel / concrete / distant skyline pressure;
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- small traveler;
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- documentary distance.
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Avoid:
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- city promotion image;
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- clean commercial skyline;
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- futuristic UI / code / neon / cyber city;
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- tech-product aesthetic;
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- ordinary tourism aerial shot.
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Use in later tests:
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- `S-10` steel canyon / system-pressure shot.
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## Style Anchor C: Muddy Starlight
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Working title:
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> C|泥泞里的星空:低处看见宇宙
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Function:
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- soul image of the MV;
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- must prove that poetry comes from real mud, not from fantasy effects;
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- must connect low place and high place through broken starlight reflection.
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Original source:
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```text
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intake/imgs/C.泥泞里的星空蓝图.png
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```
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Current status:
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- repaired and accepted as final C sample for the common style anchor board;
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- original C source remains only as a problem reference and composition hint.
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Accepted repair sample:
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```text
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visual-system/style/style-anchor-c-repair-v1.png
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```
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What can be retained from the current C blueprint:
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- low mud-level perspective;
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- real muddy texture;
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- puddle as main visual subject;
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- boot / body element only at the edge.
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Problems to fix:
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- too close to sunrise / sunset reflection;
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- too warm and bright;
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- sky / star reflection is not broken and visible enough;
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- the spiritual function is weaker than required.
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Required rebuilt C direction:
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- dark night or pre-dawn;
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- muddy puddle is the visual subject;
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- visible broken star reflection in the water;
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- real mud around the puddle;
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- low-place-sees-high-place feeling;
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- old boot or traveler element only at the edge, under about 15% of the image;
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- restrained, quiet, documentary-real, not fantasy.
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Strictly avoid:
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- sunrise;
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- sunset;
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- broad warm horizon glow;
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- pretty reflection only;
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- fantasy magic;
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- glowing portal / cosmic effects;
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- shoe advertisement framing;
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- only mud and no stars;
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- only stars and no mud.
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Use in later tests:
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- `S-46` muddy starlight.
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Gate:
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- C repair prompt/spec has been completed and accepted before final common style board assembly.
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## Style Anchor D: Night Road Fire
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Working title:
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> D|夜路小火:远方也有人在走
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Function:
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- ending warmth anchor;
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- confirms the presence of other people without turning into reunion or victory;
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- defines restrained firelight logic for late shots.
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Current source:
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```text
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intake/imgs/D.夜路篝火型蓝图.png
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```
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Preserve:
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- dark road;
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- small fire;
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- local warm-orange light;
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- distant faint fire points or lights;
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- restrained night depth;
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- loneliness with connection.
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Avoid:
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- camping advertisement;
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- campfire party;
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- group reunion;
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- victory image;
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- outdoor lifestyle promotion;
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- large theatrical firelight.
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Use in later tests:
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- `S-47` restrained near-fire transition;
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- `S-51` final wide with distant fire.
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## Color System
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Base palette:
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- cold gray;
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- earth brown;
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- dark khaki;
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- coal black;
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- wet dark blue-gray.
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Emotional colors:
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- small warm-orange fire;
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- weak pre-dawn silver-blue;
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- very small pale-gold edge only if needed.
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Rules:
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- low saturation most of the time;
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- warmth should be a signal, not the general palette;
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- dark scenes must retain depth;
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- C must stay away from broad warm sunrise / sunset light.
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Avoid:
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- bright tourism palette;
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- high-saturation advertising palette;
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- cyber blue / purple;
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- sweet warm yellow;
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- heavy commercial orange-blue blockbuster grading.
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## Light System
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Preferred light:
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- overcast;
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- cold morning;
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- thin frost / pre-dawn;
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- wet city gray;
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- bridge shadow;
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- dusk;
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- dark night;
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- small local firelight.
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Rules:
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- daylight should feel natural and restrained;
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- city edge should feel wet, gray, and cold;
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- night should remain dark;
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- fire should be local and small;
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- muddy starlight should use low reflection and broken star points, not sun.
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Avoid:
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- bright noon;
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- tourist sunlight;
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- broad theatrical rim light;
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- stage-like night lighting;
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- beautiful sunset as shortcut for emotion.
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## Composition System
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Global rule:
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> Environment first, traveler second.
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Traveler scale:
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- ordinary shots: about 1/8 to 1/5 of the frame;
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- final wide or large landscape: about 1/20 to 1/12;
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- C muddy starlight: boot / body element under about 15%, if present.
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Preferred compositions:
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- long horizontal road;
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- traveler lower or side-positioned;
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- large sky, ground, road, mud, or city-edge space;
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- high-angle observation;
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- low mud-level view;
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- distant fire points;
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- wide shot and medium-wide shot.
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Avoid:
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- centered hero portrait;
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- front-face half-body portrait as a default;
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- low-angle heroic pose;
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- travel blogger backshot;
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- campfire gathering center composition;
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- shoe closeup as product image.
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## Texture System
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Real texture anchors:
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- mud is wet and heavy;
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- puddles are irregular and dirty;
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- road is long and worn;
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- city edge is cold and hard;
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- fire is small and real;
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- boots and backpack are old and used.
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Poetry should come from:
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- low-place reflection;
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- wind and empty space;
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- small fire in night;
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- broken starlight in muddy water;
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- the traveler being small inside a larger world.
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Avoid:
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- over-clean surfaces;
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- over-polished cinematic beauty;
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- fantasy effects;
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- commercial product texture;
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- pure dirt / despair without poetic opening.
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## Final Style Anchor Board Requirements
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The final common style anchor board should be a layout artifact, not a single generated image with embedded text.
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Reason:
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- exact Chinese labels must be reliable;
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- generated text should not carry the source of truth;
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- A/B/D already exist as visual sources;
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- C must be repaired first.
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Recommended board:
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- one 16:9 horizontal page;
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- dark gray / coal-gray background, not pure black;
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- title and two top rules;
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- four visual sample cells A/B/C/D;
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- C marked as repaired or priority-fix depending on stage;
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- right-side compact rules: color, light, composition, texture, avoid drift;
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- bottom review rule line.
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Minimum content:
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1. `《在路上》MV 风格锚点板`;
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2. `现实纪实质感 + 克制的诗性超现实 + 公路纪录片式风景叙事`;
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3. `世界比人更大,路比人更长,人只是持续前行的坐标`;
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4. A/B/C/D samples;
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5. color / light / composition / texture rules;
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6. C marked as repaired / accepted;
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7. one-line review standard.
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## One-Line Review Standard
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Use this as the bottom rule of the final board:
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> 第一眼看到的应该是路、世界、泥、夜色和火光;人物只是其中继续前行的坐标。
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## Review Questions
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Use these questions after C repair and after final board assembly.
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1. Do A/B/C/D look like the same MV, not four separate projects?
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2. Does A establish road and world before person?
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3. Does B feel like documentary observation at the system edge?
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4. Does C truly show muddy starlight, not sunrise or pretty reflection?
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5. Does D feel warm but restrained, not camping or reunion?
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6. Does the palette stay low-saturation, with warmth only as a signal?
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7. Does the board guide later shot prompts, not just look attractive?
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## Next Gated Action
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The brief has already been used to create:
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```text
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visual-system/style/style-anchor-c-repair-prompt-v1.md
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```
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The prompt/spec has produced one accepted C repair sample:
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```text
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visual-system/style/style-anchor-c-repair-v1.png
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visual-system/style/style-anchor-c-repair-review-v1.md
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```
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Next decision:
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- review the common style anchor board specification before rendering the final board.
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```text
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visual-system/style/style-anchor-board-spec-v1.md
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```
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