video-workbench/projects/2026-06-23-在路上/slides/s31/s31-v2-brief.md

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S-31 Brief V2

Status

  • Line: production-light.
  • Running mode: prompt and generate.
  • Review mode: none.
  • Topology: direct-child, no Agent.
  • Overwrite allowed: no.

Shot

  • Unit: S-31.
  • Function: traveler reflection in puddle broken by water/wind.
  • Style module: C / muddy starlight, with character trace.
  • First-read order: dirty water, ripples, and broken reflection before traveler identity.

Visual Intent

A low puddle/reflection shot where the traveler is present mainly as a broken, wind-disturbed reflection. It should stay physical: mud, water, ripple, grit, and cold reflected light.

The traveler reflection should be legible but fragmented. No clean mirror lake, no full portrait, no fantasy portal.

Reference Plan

  • Image 1: style calibration board; use for project palette and avoid-drift.
  • Image 3: repaired C muddy-starlight reference; use for real dirty water, broken reflections, and night/pre-dawn mud.
  • Image 5: walking back character reference; use for reflected silhouette, coat, backpack, and posture.

Target Output

  • Prompt: projects/2026-06-23-在路上/slides/s31/s31-v2-prompt.md
  • Image: projects/2026-06-23-在路上/slides/s31/s31-v2-image.png
  • Review file: none.