35 lines
1.2 KiB
Markdown
35 lines
1.2 KiB
Markdown
# S-31 Brief V2
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## Status
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- Line: production-light.
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- Running mode: prompt and generate.
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- Review mode: none.
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- Topology: direct-child, no Agent.
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- Overwrite allowed: no.
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## Shot
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- Unit: `S-31`.
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- Function: traveler reflection in puddle broken by water/wind.
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- Style module: C / muddy starlight, with character trace.
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- First-read order: dirty water, ripples, and broken reflection before traveler identity.
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## Visual Intent
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A low puddle/reflection shot where the traveler is present mainly as a broken, wind-disturbed reflection. It should stay physical: mud, water, ripple, grit, and cold reflected light.
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The traveler reflection should be legible but fragmented. No clean mirror lake, no full portrait, no fantasy portal.
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## Reference Plan
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- Image 1: style calibration board; use for project palette and avoid-drift.
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- Image 3: repaired C muddy-starlight reference; use for real dirty water, broken reflections, and night/pre-dawn mud.
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- Image 5: walking back character reference; use for reflected silhouette, coat, backpack, and posture.
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## Target Output
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- Prompt: `projects/2026-06-23-在路上/slides/s31/s31-v2-prompt.md`
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- Image: `projects/2026-06-23-在路上/slides/s31/s31-v2-image.png`
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- Review file: none.
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