5.4 KiB
S-10 Shot Brief V1
Status
- Document status: created for direct S-10 generation.
- Execution status: S-10 image accepted by user.
- Project:
在路上. - Unit:
s10. - Source shot:
S-10. - Segment / time: Section B /
0:32-1:05. - Trial role: second shot in the five-shot visual test package.
- Style anchor: B|高位观察型 / 城市边缘纪录片感.
Purpose
S-10 tests whether the accepted visual system can translate pressure from "system" into physical space without showing technology literally.
Core test sentence:
城市变成峡谷,人物变成底部小坐标。
This shot should not be a city promotion image. It should make the traveler feel small inside a cold steel / concrete structure.
Source Files Actually Used
Execution control:
project.mdexecution-plan.mdslides/slides.mdslides/five-shot-trial-plan-v1.md
Visual system:
visual-system/visual-system.mdvisual-system/characters/character-identity-lock.mdvisual-system/characters/character-anchor-review-v2.mdvisual-system/characters/character-transparent-slices-v2-from-anchor-review.mdvisual-system/style/style-anchor-board-review-v1.md
Intake:
intake/阶段五-镜头清单骨架.mdintake/阶段五-核心单镜.md
Accepted Reference Assets
Primary style reference:
intake/imgs/B.高位观察型蓝图.png
Style board reference:
visual-system/style/style-anchor-board-v1.png
Character references:
visual-system/characters/character-anchor-v2-codex-posture-test.png
visual-system/characters/character-transparent-slices-v2-from-anchor-preview.png
visual-system/characters/character-slice-walk-side-v2-from-anchor.png
visual-system/characters/character-slice-walk-back-v2-from-anchor.png
Role:
- B image: style / composition reference for high observation, cold city edge, wet ground, and small person.
- Style board: global palette and drift-control reference.
- Character assets: identity, clothing, backpack, boots, and upright walking posture reference.
Shot Definition
Source table definition:
Steel canyon / city pressure.
Expanded execution definition:
A tiny middle-aged traveler walks through the bottom of a massive steel-concrete urban edge. Bridge columns, overpass shadows, cold walls, wet ground, and structural scale create a canyon feeling. The shot should make modern systems feel heavy without showing UI, screens, code, or futuristic technology.
Required Visual Content
The shot must include:
- 16:9 horizontal frame;
- high-angle or distant observational composition;
- urban edge, massive overpass, bridge columns, or steel-concrete canyon;
- wet gray ground, puddles, cold concrete, steel beams, and small rust traces;
- tiny traveler at the bottom or edge of frame, about
1/10to1/6of the frame; - long dark traveler's coat, old backpack, old boots;
- upright walking posture, not hunched or collapsed;
- low-saturation documentary realism.
Composition Rules
Required composition:
- the structure is larger than the person;
- the person is a moving coordinate, not the main hero;
- overhead pressure, side pressure, and forward length should all be visible;
- no centered hero pose;
- no face-first or portrait composition.
Recommended layout:
- overhead or high-observation angle looking down into a concrete / steel channel;
- person placed at lower third, lower edge, or side-bottom path;
- wet ground and vertical supports create geometric pressure.
Character Rules
The traveler should be recognizable mainly through:
- black rectangular glasses only if visible, but face detail is not required;
- longer messy dark hair outline;
- longer dense beard / stubble only if the side view is readable;
- dark gray / dark khaki / coal-black long road-worn coat;
- old medium-volume backpack;
- old muddy boots;
- upright chest and straight walking spine.
Do not make him:
- hunched;
- collapsed;
- homeless-coded;
- drunk-coded;
- a fashion model;
- a heroic poster figure;
- a city explorer / travel blogger.
Color And Light
Preferred:
- steel gray;
- concrete gray;
- wet blue-gray;
- coal black;
- dark khaki;
- small rust-brown traces.
Lighting:
- overcast;
- bridge shadow;
- cold reflected light from wet ground;
- no bright sun;
- no dramatic commercial rim light.
Avoid:
- neon blue / purple;
- cyberpunk glow;
- orange-blue blockbuster city grading;
- polished commercial skyline.
Forbidden Drift
Reject if the image becomes:
- futuristic city;
- AI interface / code / screen / UI image;
- clean CBD promotion;
- glass-tower city advertisement;
- cyberpunk / neon / sci-fi;
- fashion street photo;
- heroic centered pose;
- portrait MV image;
- the traveler is bent, collapsed, or spiritually defeated;
- text, logo, UI, watermark, readable signage as main subject.
Acceptance Criteria
S-10 passes only if:
- The city edge feels oppressive.
- The traveler is small enough.
- The frame has a steel / concrete canyon feeling.
- It reads as city edge, not prosperous city promotion.
- There is no tech UI, code, screen, or sci-fi drift.
- The traveler is walking naturally, not posing.
- It can connect from "gravity downward" into "where is home".
Next Action
Created and used for direct prompt/spec and image generation:
slides/s10/shot-prompt-v1.md
slides/s10/shot-image-v1.png
slides/s10/shot-review-v1.md
No separate prompt review was required for this run because the user explicitly requested direct S-10 image generation and final image review only.