200 lines
5.4 KiB
Markdown
200 lines
5.4 KiB
Markdown
# S-10 Shot Brief V1
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## Status
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- Document status: created for direct S-10 generation.
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- Execution status: S-10 image accepted by user.
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- Project: `在路上`.
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- Unit: `s10`.
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- Source shot: `S-10`.
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- Segment / time: Section B / `0:32-1:05`.
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- Trial role: second shot in the five-shot visual test package.
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- Style anchor: B|高位观察型 / 城市边缘纪录片感.
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## Purpose
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S-10 tests whether the accepted visual system can translate pressure from "system" into physical space without showing technology literally.
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Core test sentence:
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> 城市变成峡谷,人物变成底部小坐标。
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This shot should not be a city promotion image. It should make the traveler feel small inside a cold steel / concrete structure.
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## Source Files Actually Used
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Execution control:
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- `project.md`
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- `execution-plan.md`
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- `slides/slides.md`
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- `slides/five-shot-trial-plan-v1.md`
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Visual system:
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- `visual-system/visual-system.md`
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- `visual-system/characters/character-identity-lock.md`
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- `visual-system/characters/character-anchor-review-v2.md`
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- `visual-system/characters/character-transparent-slices-v2-from-anchor-review.md`
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- `visual-system/style/style-anchor-board-review-v1.md`
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Intake:
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- `intake/阶段五-镜头清单骨架.md`
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- `intake/阶段五-核心单镜.md`
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## Accepted Reference Assets
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Primary style reference:
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```text
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intake/imgs/B.高位观察型蓝图.png
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```
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Style board reference:
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```text
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visual-system/style/style-anchor-board-v1.png
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```
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Character references:
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```text
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visual-system/characters/character-anchor-v2-codex-posture-test.png
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visual-system/characters/character-transparent-slices-v2-from-anchor-preview.png
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visual-system/characters/character-slice-walk-side-v2-from-anchor.png
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visual-system/characters/character-slice-walk-back-v2-from-anchor.png
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```
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Role:
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- B image: style / composition reference for high observation, cold city edge, wet ground, and small person.
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- Style board: global palette and drift-control reference.
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- Character assets: identity, clothing, backpack, boots, and upright walking posture reference.
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## Shot Definition
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Source table definition:
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> Steel canyon / city pressure.
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Expanded execution definition:
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> A tiny middle-aged traveler walks through the bottom of a massive steel-concrete urban edge. Bridge columns, overpass shadows, cold walls, wet ground, and structural scale create a canyon feeling. The shot should make modern systems feel heavy without showing UI, screens, code, or futuristic technology.
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## Required Visual Content
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The shot must include:
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- 16:9 horizontal frame;
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- high-angle or distant observational composition;
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- urban edge, massive overpass, bridge columns, or steel-concrete canyon;
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- wet gray ground, puddles, cold concrete, steel beams, and small rust traces;
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- tiny traveler at the bottom or edge of frame, about `1/10` to `1/6` of the frame;
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- long dark traveler's coat, old backpack, old boots;
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- upright walking posture, not hunched or collapsed;
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- low-saturation documentary realism.
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## Composition Rules
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Required composition:
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- the structure is larger than the person;
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- the person is a moving coordinate, not the main hero;
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- overhead pressure, side pressure, and forward length should all be visible;
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- no centered hero pose;
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- no face-first or portrait composition.
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Recommended layout:
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- overhead or high-observation angle looking down into a concrete / steel channel;
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- person placed at lower third, lower edge, or side-bottom path;
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- wet ground and vertical supports create geometric pressure.
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## Character Rules
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The traveler should be recognizable mainly through:
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- black rectangular glasses only if visible, but face detail is not required;
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- longer messy dark hair outline;
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- longer dense beard / stubble only if the side view is readable;
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- dark gray / dark khaki / coal-black long road-worn coat;
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- old medium-volume backpack;
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- old muddy boots;
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- upright chest and straight walking spine.
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Do not make him:
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- hunched;
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- collapsed;
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- homeless-coded;
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- drunk-coded;
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- a fashion model;
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- a heroic poster figure;
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- a city explorer / travel blogger.
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## Color And Light
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Preferred:
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- steel gray;
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- concrete gray;
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- wet blue-gray;
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- coal black;
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- dark khaki;
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- small rust-brown traces.
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Lighting:
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- overcast;
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- bridge shadow;
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- cold reflected light from wet ground;
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- no bright sun;
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- no dramatic commercial rim light.
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Avoid:
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- neon blue / purple;
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- cyberpunk glow;
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- orange-blue blockbuster city grading;
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- polished commercial skyline.
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## Forbidden Drift
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Reject if the image becomes:
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- futuristic city;
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- AI interface / code / screen / UI image;
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- clean CBD promotion;
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- glass-tower city advertisement;
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- cyberpunk / neon / sci-fi;
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- fashion street photo;
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- heroic centered pose;
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- portrait MV image;
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- the traveler is bent, collapsed, or spiritually defeated;
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- text, logo, UI, watermark, readable signage as main subject.
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## Acceptance Criteria
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S-10 passes only if:
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1. The city edge feels oppressive.
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2. The traveler is small enough.
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3. The frame has a steel / concrete canyon feeling.
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4. It reads as city edge, not prosperous city promotion.
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5. There is no tech UI, code, screen, or sci-fi drift.
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6. The traveler is walking naturally, not posing.
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7. It can connect from "gravity downward" into "where is home".
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## Next Action
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Created and used for direct prompt/spec and image generation:
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```text
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slides/s10/shot-prompt-v1.md
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slides/s10/shot-image-v1.png
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slides/s10/shot-review-v1.md
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```
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No separate prompt review was required for this run because the user explicitly requested direct S-10 image generation and final image review only.
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