74 lines
3.1 KiB
Markdown
74 lines
3.1 KiB
Markdown
# S-12 Slide Brief V2
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## Status
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- Status: ready for one-shot slide worker.
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- Visible child session owns this brief.
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- Worker must not modify this file.
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- Review mode: none.
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- Overwrite allowed: no.
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## Source Basis
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- `slides/slides.md`: `S-12`, Section B, rust, dripping water, time wear.
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- `visual-system/style/style-prompt-master.md`: Module B city-edge pressure.
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- `visual-system/characters/character-reference-registry.md`: active walking/back references if a traveler trace appears.
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- Prior sequence: `S-10` steel canyon and `S-11` cold wall / no home.
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## Slide Function
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This is a city-edge texture and time-wear slide. The point is not a portrait; it is the world corroding around the traveler. Rust, water, concrete seams, and wet decay should carry the emotional pressure.
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## First Read
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Rust streaks, dripping water, wet concrete, old steel, and time-worn city edge. The traveler may appear only as a small peripheral passing trace.
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## Risk Class
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- `environment-led`
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- `distant human` if traveler is included
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## Reference Plan
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- Style module: `B | 高位观察:系统边缘里的小人物`
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- Active style reference: `projects/2026-06-23-在路上/intake/imgs/B.高位观察型蓝图.png`
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- Character references if traveler appears:
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- `projects/2026-06-23-在路上/visual-system/characters/character-anchor-v2-walk-back-reference-crop-tight.png`
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- `projects/2026-06-23-在路上/visual-system/characters/character-slice-walk-back-v2-from-anchor.png`
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- Role: style/texture reference plus distant walking-away identity/body continuity.
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## Visual Requirements
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- 16:9 horizontal cinematic documentary still.
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- Rust, dripping water, wet concrete, pipe or rail, old steel, gray wall, cold utilitarian city edge.
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- Traveler is optional but recommended as a small edge trace, about `1/14` to `1/10` of the frame.
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- The frame should feel like time has accumulated on surfaces.
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## Character Handling
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If the worker includes the traveler, load the actual character reference images. If the worker cannot load them, generate an environment-only shot rather than a text-only identity-critical traveler.
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## Composition / Scale
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Close-to-medium environmental texture with depth: rust and drip details in foreground or midground, city-edge structure behind, small passing traveler if included.
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## Light / Color / Texture
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Cold gray light, wet stains, rust brown, dirty water, concrete pores, steel scratches, low saturation. The wet surface should feel real, not decorative.
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## Forbidden Drift
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No cyberpunk neon, no clean industrial design poster, no polished architecture ad, no abstract texture wallpaper, no heroic person, no readable text/logos.
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## Acceptance Checklist
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- Rust and dripping water are the first read.
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- Style B pressure remains clear.
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- Traveler, if visible, is small and reference-guided.
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- Image supports sequence continuity after S-10/S-11.
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- No review file is produced.
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## Prompt Handoff
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Write `s12-v2-prompt.md` through the `gpt-image-2` Advisor / host-native workflow. Record mode, template/reference basis, sources read, and visible-context image roles. Generate `s12-v2-image.png` only when required references are visible or choose environment-only framing.
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